When Nintendo brought the Switch to the world, one promise that they made was that they were going to do all they could to not only keep the gaming library full but also to bring as many of their big franchises to the system. As such, last year they announced before the system's launch that a title from the Fire Emblem franchise would be coming to the console. However, since then there had been no word on what the game would be like or what it would be called. But at the Nintendo digital event today, the curtain was pulled back on Fire Emblem Three Houses.
This title is set in the land of Fodlan, a place where a goddess has seemingly blessed, but not everything is as it should be. Here is the official description from the Youtube trailer for the game:
"The game takes place on Fódlan, where the Church of Seiros exercises great power over the land and its people. This turn-based tactical RPG will put new strategic twists on battling, with formations of troops supporting individual units on the battlefield."
In regards to the gameplay mentioned in that synopsis, Fire Emblem Three Houses is truly trying to make the game stand out from its peers. For in previous entries, the gameplay would focus on one character versus another. Or, if a character was teamed up with someone, like in Awakening, Fates, or Shadows of Valentia, they would show off the character that was teaming up with them. But in Three Houses, you truly get the feeling that the player characters are actually leading an army or troop, and actually have the power to guide them in battle.
Though 1-on-1 battles are shown, it's also shown that you can call upon your formations to do certain attacks and strategic moves. It'll be very interesting to see how it'll all play out when the game is in the player's hands.
Another change from the main series is the exploration aspect. Fire Emblem is famous, and notorious at times, for having cutscenes guide everything and then the player takes control in battle or in management situations. But Three Houses seems to indicate that the player will have more freedom, and one character is shown wandering around a castle area.
Graphics wise, the game looks very good. The cutscenes are near exact to the style of Shadows of Valentia, if not more powerful because of the Switch's enhanced tech compared to the 3DS. And as for the battlefields and character models, they all appear very crisp, and it's reasonable to assume that there will be more polish before the game releases.
As a whole, Intelligent Systems seems to have listened to loyal gamers of the franchise and have improved many things to make them all happy. The only downside to this is that when the game was originally announced, it was for 2018. But as the trailer reveals at the end, the game isn't set to arrive until Spring of 2019, which is a bummer for many. However, when it does arrive, it'll likely be something very special.