At one point in gaming history, the idea of indie games was a bit ridiculous, but nowadays, indie titles comprise some of the greatest games in each generation they're in. Look at recent successes like Cuphead, or Hollow Knight, or Celeste. These titles and many, many more have helped change how we perceive the idea of what a video game should be, and as such, all the big publishers want them on their platforms. But interestingly enough, the system that seems to be doing the best with indie games is Nintendo with the Switch.


Why is that interesting? Well, Nintendo didn't really get into the indie games market until the Wii with their WiiWare titles, and even then, it was very small potatoes in comparison. When the Wii U came out, they did a better job, but the console itself was a failure, and as such, nothing really came of it. Yet, with the Nintendo Switch, things started to change. Not only did Nintendo bring indies to the system, they started to sell, and they sold really well. And more than that, these success stories brought more indie games and teams to the system, which resulted in even more indie game sales on the Switch. Nintendo has noticed this, and they have big plans for the future of Nindies.


Nintendo held a Q&A session for their shareholders, and three of the higher-ups for Nintendo were there to dive deep into various topics, one of which was indie games. For former President Tatsumi Kimishima, he believes that the big sales in indie games, as well as the arrival of so many indie games, is due in part to the environment that Nintendo has created with the Switch. They wanted to make it so indie game developers could bring their titles over with little issues, and many have responded to that, and gamers bought a lot of these game due to this as well.


But what's the future? What is Nintendo planning for indie games in say, 2019? Well, senior executive officer Susumu Tanaka had an interesting thing to say about that:

"In the future, we are looking to release around 20 to 30 indie games on Nintendo Switch per week, and we definitely expect to see some great games among them."


This number is a bit shocking, though not impossible. In fact, one week in 2017 had 20+ games arriving on the Switch, but to do this for 51 extra weeks? That's a tall order. Not to mention the question of quality. For while it may seem like a great idea to dish out so many indie games at one time, if only one or two are quality, then everyone suffers, and this is a concern that many have.

Now, there is a possibility that the quality will be good across a vast majority of the titles, but it's impossible to know at the present time. All will be revealed when the games start to drop. Regardless though, it's clear that Nintendo is all in on their Nindies, and that's to be appreciated.

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