The two biggest video game markets in the world are without a doubt the United States and Japan. This is where a bulk of sales come from, especially when it comes to the AAA games market. However, that doesn't mean that these two nations share the same interests in certain games. For example, Japan has always had a love of RPGs that the United States doesn't always share. In contrast, the United States loves first and third-person shooters, and Japan doesn't always go for that sort of thing. But even in the franchises, they do share a love for, there are some that aren't as beloved. For example, while the US loves Final Fantasy, it's never really attached itself to Dragon Quest.
Now, granted, Dragon Quest has had NUMEROUS titles brought over to the West, and some are very popular among gamers and critics in the United States. One of the biggest ones being Dragon Quest VIII: Curse of the Forbidden King, but others, like Dragon Quest X, haven't had as much success in the West. Whereas in Japan, Dragon Quest is their No.1 RPG, even more than Final Fantasy. And now, with the release of Dragon Quest XI all over the world, Square Enix is looking to see whether the West will pick up the title not unlike they did with Monster Hunter World (Monster Hunter was another title that had only middling success in the US until World came out).
However, one of the producers of Dragon Quest X isn't ready to give up on the game yet. Or at least, not give up on it having success in the West. For he thinks that making an offline version of the game could help bring more people to it.
Yosuke Saito was doing a stream and noted this: “We talk about an offline version here and there, but I don’t think it’s impossible. It’d be great if we could introduce it to customers.”
Dragon Quest X was very special amongst the Dragon Quest titles because of the fact that it was a full-on MMORPG, a first for the franchise. So having a full-on offline version, putting it in line with the other Dragon Quest games, could be a big move, but also a profitable one if done right.
Saito laments that the game never released overseas (and for somewhat obvious reasons), so to do it now would be a big boon for him, and he wants players to experience it, especially since some haven't had the chance to play the titles before XI.
"Dragon Quest X has plenty of rich stories, and I want to make something to share it with others, including those overseas.”
Square Enix has been one of the companies that has fully supported the Nintendo Switch. Including announcing recently that five major Final Fantasy titles, including some recent mainline stories, would be coming to the Nintendo Switch. So if they do it for Final Fantasy, why not do it for Dragon Quest?
As in all things, they'd have to think they would make money off of it, and that could be the big deciding factor.