Telltale Games is Coming Back Under a New Company
After the fall of Telltale Games back in September of last year, it seemed things were done for good. The popular adventure-game making company ran into a lot of trouble towards the end, and after everything that happened, hopes for anything more from Telltale were dashed. That all... sort of changes as of this morning? I say sort of because a lot of this is breaking and a bit uncertain. As it turns out, Telltale Games just might be coming back after all, but not from the actual people who were at Telltale. The news comes recently from Polygon after a report broke out about company LCG Entertainment purchasing some of Telltale's assets. LCG is comprised of two key figures: Jamie Ottilie and Brian Waddle. As it turns out, the two have had their own histories in the industry; for Ottilie, he worked on various mobile licensed games for properties like Duck Dynasty and Power Rangers. Waddle, meanwhile, has worked at both Virtuos and Havoc.
Now that Telltale's assets have been purchased, LCG is free to do with them what they want. According to Polygon, their plan is to "work on new games based on a few Telltale-associated properties, as well as new licenses". Ottilie had plenty to say on it in a follow-up interview. According to him, they've gained the rights to specific Telltale licenses such as The Wolf Among Us and Batman. Other ones, like The Walking Dead, could not be acquired due to their ownership by Skybound. Since some of these properties never saw proper conclusions, Ottilie expressed interest in finishing them. "We're still evaluating, but we definitely want to continue some of the stories," he stated. Despite Telltale's mistakes, he's hoping LCG can do it better. "This is a viable business that went away due to market conditions and some scale choices [Telltale's previous management] made. I like games that tell stories and I think our industry should have a company that specializes in narrative-driven games."
Games like Borderlands, Game of Thrones, and Minecraft weren't discussed, so it's hard to say if they'll also be a part of the plans. Telltale's previously-planned Stranger Things adaptation is a confirmed no-go, however, has the rights went back to Netflix for that one. When Telltale spiraled, it happened due to many factors. The crux of it was because the company took on too much too fast, securing licenses and working on so much that their employees were spread thin in a reportedly toxic work environment. This all wasn't helped by the fact that Telltale was still using the same engine that they had been using since as early as TWD Season 1. Its age could be felt and led to increasing scrutiny behind the quality of their future releases. Unfortunately, when they went out of business, most of the employees were laid off without severance pay. At this point, most of them have gone off to work elsewhere. Despite that, LCG says that they're looking into hiring some of them as freelance to start, with full-time positions in the coming months. Hm.
It's hard to say where all of this might go. While it might mean hopes to see Telltale return in a different way, it's also being brought about by people who have nothing to do with the original company. The new Telltale will be based out of Malibu, California, which is a ways away from the original's location. LCG is planning on releasing the content episodically like before, but "with different pacing". Ottilie compares it to the idea of "binge-watching". Make of that what you will. If you want to read the full report and interview, make sure to check out Polygon for all of the information. Time will tell where all of this goes, but there are enough people who miss Telltale and their games to want a return in any way imaginable. No word on all of this yet from former employees yet either.