Shovel Knight is a game that has lived far beyond its initial release. Despite first coming out in 2014 for Wii U, 3DS, and Windows PC, it saw numerous ports to pretty much every platform imaginable over the next few years, including (most recently) Nintendo Switch. It's also received a plethora of post-release content updates, adding in plenty more ways to play and enjoy. The fun isn't set to stop any time soon; developer Yacht Club Games had some very exciting news to announce the other day. Shovel Knight is receiving a full-fledged sequel in the form of Shovel Knight Dig, a new game made in collaboration between Yacht Club Games and developer Nitrome. If Nitrome sounds familiar, it's because they already have a reputation in the mobile game market space for fun titles like Bomb Chicken, among others.


The setup this time around is a fairly simple one. "When Drill Knight and his dastardly digging crew blast apart Shovel Knight's peaceful campsite and steal his loot, he grabs his trusty Shovel Blade and starts tunneling after them!" states the official description. "Meet new friends and foes, visit strange lands, and outfit yourself in your quest to keep the entire land from collapsing underfoot!" Drill Knight and friends are the new groups of bosses this time around, and they look every bit as intimidating as the first game's. For now, Yacht Club could only show off two of them: Drill Knight himself, and the trippy Spore Knight. Residing in a cave, Spore Knight uses her deadly mushrooms to drive any foe out of their mind. Dun dun dunnnn!

Perhaps one of the biggest gameplay changes in Shovel Knight Dig is how the levels are set up. While they were pre-made and set from the get-go in the first game, Shovel Knight Dig sees every level randomly generated to make sure "every adventure is different". Even with the randomized levels, there will be permanent items and upgrades to be found. Utilizing these is key to progressing further through the game, and makes each run through the levels proceed even smoother. Despite the change, one thing that won't be different is the music. Shovel Knight became well known for its NES-inspired soundtrack, composed entirely by Jake Kaufman. Mr. Kaufman will be returning to score Dig, meaning it'll all retain that classic Shovel Knight feel that we all know and love.


While there is no solid release date for Shovel Knight Dig, Yacht Club revealed that it's actually already been in development for over a year. They "still have a ways to go", but it means the game is that much closer than it would be normally. Curiously, they also stated that this is their "first collaboration" with Nitrome, implying the two will work together even more in the future for other games. One can dream. Though the release is still far off, Yacht Club confirmed that Shovel Knight Dig will be playable at PAX West. If you want to get your hands on the game for yourself, this will be the time to do so. You can check out the full announcement post on the PlayStation Blog, or dig into the new trailer for the sequel down below. The graphics look even more polished and colorful this time around, marking the best looking Shovel Knight experience yet.


Tanner is a freelance writer. He enjoys all things video games, particularly the weirder ones, and can often be found drinking coffee and trying to get through his backlog.

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