If you follow the news when it comes to the Silent Hill scene, chances are things are just as sad as you remember them. With the series stalled for so long, its original creators all having moved on, and the controversial cancellation of Hideo Kojima's Silent Hills project, it's not that easy being a fan of this series. That's not to say it isn't getting new life elsewhere, however. You may remember the recent changes that happened involving the director of the first Silent Hill game: Keiichiro Toyama. Toyama, as well as several other Sony veterans, left the company's Japan Studio in favor of starting their own. This new studio goes by the name of Bokeh Game Studio, and as it turns out, they have something alluring in mind for horror fans.


In an interview with IGN Japan, Toyama took to discussing and soft-announcing his new horror game. While there's no title for the project yet, Toyama explains that the game is "an action-adventure game that will appeal to fans of my previous work." The game will apparently have a focus on both battle and story elements, likely in a fashion not all that dissimilar from Silent Hill's own blend of horror action and story. Toyama was also the director of the cult hit gravity-defying platformer Gravity Rush. When asked if his new game would lean more toward's Silent Hill's unsettling horror or the more whimsical paranormal style of Gravity Rush, it sounds like it will be more of the former. "If anything, this will be more of a horror-oriented game," Toyama stated. "But we will focus on making this a broader entertainment experience, rather than a hardcore horror game."

Toyama went on to reveal that the game only just recently entered development and that overall, it will probably take around three years to release. Bokeh Game Studio co-founder Kazunobu Sato certainly hopes so, in any case. While they are an independent start-up, it didn't take long for Bokeh to assemble a "fairly large" team to work on this new game. This is good because this will also mark the first time Toyama has really worked with other platforms before. Due to his history with both Silent Hill and Gravity Rush, he's stuck largely to making PlayStation exclusive titles. With this new game, the plan is to make it available to everyone. PC is the platform they're focusing their development on first and foremost, but Toyama did confirm that they want to release the game on as many consoles as they possibly can. Hopefully, we'll hear more on this in the next year or two.


As for the studio themselves, Bokeh plans on sharing some more behind the scenes stuff about the game and its progress on both their official Twitter and Facebook accounts here soon. Make sure to watch out for those if you'd like to hear more. The company also put out a short introduction video on their YouTube that sees the Sony veterans meeting up for a drink and showing off their work, as well as concept art of the game Toyama discussed. Based on the art alone, it looks quite creepy. This trend of Japanese creators starting their own studios has taken off in recent years, allowing designers and directors freedom to work on projects they really want to make a reality without being constrained by an obligation to one bigger company. There's no doubt stuff like this will lead to some unique projects, all of which will share the DNA of those classic video games that still persist in our memories today.


Tanner is a freelance writer. He enjoys all things video games, particularly the weirder ones, and can often be found drinking coffee and trying to get through his backlog.

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